// SVEN CO-OP v4.1 SKILL CFG FOR SC_ROBINATION_REVISED //========================================================= // MONSTERS - Original Half-Life //========================================================= // Alien Grunt sk_agrunt_health "250" sk_agrunt_dmg_punch "65" // Apache sk_apache_health "500" // Barney sk_barney_health "100" // Bullsquid sk_bullsquid_health "150" sk_bullsquid_dmg_bite "55" sk_bullsquid_dmg_whip "95" sk_bullsquid_dmg_spit "35" // Big momma sk_bigmomma_health_factor "1" sk_bigmomma_dmg_slash "180" sk_bigmomma_dmg_blast "300" sk_bigmomma_radius_blast "260" // Gargantua sk_gargantua_health "2000" sk_gargantua_dmg_slash "90" sk_gargantua_dmg_fire "10" sk_gargantua_dmg_stomp "250" // Hassassin sk_hassassin_health "50" // Headcrab sk_headcrab_health "20" sk_headcrab_dmg_bite "15" // Hgrunt sk_hgrunt_health "100" sk_hgrunt_kick "40" //(shotgun damage) sk_hgrunt_pellets "3" sk_hgrunt_gspeed "600" // Houndeye sk_houndeye_health "110" sk_houndeye_dmg_blast "35" // ISlave sk_islave_health "100" sk_islave_dmg_claw "18" sk_islave_dmg_clawrake "45" sk_islave_dmg_zap "15" // Icthyosaur sk_ichthyosaur_health "550" sk_ichthyosaur_shake "80" // Leech sk_leech_health "5" sk_leech_dmg_bite "10" // Controller sk_controller_health "150" sk_controller_dmgzap "50" sk_controller_speedball "500" sk_controller_dmgball "10" // Nihilanth sk_nihilanth_health "1500" sk_nihilanth_zap "60" // Scientist sk_scientist_health "100" // Snark sk_snark_health "5" sk_snark_dmg_bite "15" sk_snark_dmg_pop "5" // Zombie sk_zombie_health "150" sk_zombie_dmg_one_slash "45" sk_zombie_dmg_both_slash "80" // Turret sk_turret_health "350" // MiniTurret sk_miniturret_health "125" // Sentry Turret sk_sentry_health "95" //========================================================= // PLAYER WEAPONS - Original Half-Life //========================================================= // Crowbar whack sk_plr_crowbar "12" // 9mmhandgun Round sk_plr_9mm_bullet "16" // 357 Round sk_plr_357_bullet "80" // 9mmAR Round sk_plr_9mmAR_bullet "8" // M203 grenade sk_plr_9mmAR_grenade "200" // Shotgun buckshot sk_plr_buckshot "6" // Crossbow sk_plr_xbow_bolt_monster "150" // RPG sk_plr_rpg "200" // Gauss Gun sk_plr_gauss "300" // Egon Gun sk_plr_egon_narrow "1000" sk_plr_egon_wide "1000" // Hand Grenade sk_plr_hand_grenade "100" // Satchel Charge sk_plr_satchel "200" // Tripmine sk_plr_tripmine "100" //========================================================= // MONSTER DAMAGE/WEAPONS & MISC - Original Half-Life //========================================================= sk_12mm_bullet "6" sk_9mmAR_bullet "3" sk_9mm_bullet "6" // HORNET sk_hornet_dmg "5" // HEALTH/SUIT CHARGE DISTRIBUTION sk_suitcharger "1000000" sk_battery "10" sk_healthcharger "1000000" sk_healthkit "20" sk_scientist_heal "50" // MONSTER HITGROUPS - DAMAGE MODIFIERS sk_monster_head "4.0" sk_monster_chest "3.0" sk_monster_stomach "3.25" sk_monster_arm "2.75" sk_monster_leg "2.0" // PLAYER HITGROUPS - DAMAGE MODIFIERS sk_player_head "1" sk_player_chest "1" sk_player_stomach "1" sk_player_arm "1" sk_player_leg "1" //========================================================= // MONSTERS - Sven Co-op Specific //========================================================= // Human/Robo/Op4 Grunt Shotgun Damage sk_grunt_buckshot "6" // Baby Gargantua sk_babygargantua_health "900" sk_babygargantua_dmg_slash "75" sk_babygargantua_dmg_fire "10" sk_babygargantua_dmg_stomp "150" // Hwgrunt sk_hwgrunt_health "150" sk_hwgrunt_minipellets "2" // Robogrunt Explosion Damage sk_rgrunt_explode "35" // Male Assassin Sniper Damage sk_massassin_sniper "19" // Otis sk_otis_health "100" sk_otis_bullet "11" // Zombie Barney sk_zombie_barney_health "200" sk_zombie_barney_dmg_one_slash "70" sk_zombie_barney_dmg_both_slash "100" // Barnacle sk_barnacle_health "90" sk_barnacle_bite "20" // Zombie Soldier sk_zombie_soldier_health "250" sk_zombie_soldier_dmg_one_slash "90" sk_zombie_soldier_dmg_both_slash "120" // Gonome sk_gonome_health "300" sk_gonome_dmg_one_slash "90" sk_gonome_dmg_guts "30" sk_gonome_dmg_one_bite "120" // Pitdrone sk_pitdrone_health "100" sk_pitdrone_dmg_bite "35" sk_pitdrone_dmg_whip "50" sk_pitdrone_dmg_spit "20" // ShockTrooper sk_shocktrooper_health "120" sk_shocktrooper_kick "50" sk_shocktrooper_maxcharge "10" // Tor sk_tor_health "500" sk_tor_punch "95" sk_tor_energybeam "10" sk_tor_sonicblast "20" // Voltigore sk_voltigore_health "800" sk_voltigore_dmg_punch "90" sk_voltigore_dmg_beam "150" // Voltigore Explosion Damage (On Death) sk_voltigore_dmg_explode "35" // Tentacle sk_tentacle "750" // Black Ops Osprey sk_blkopsosprey "600" // Osprey sk_osprey "600" // Stuka Bat sk_stukabat "100" // Snark Nest sk_sqknest_health "50" // Kingpin sk_kingpin_health "450" sk_kingpin_lightning "25" sk_kingpin_tele_blast "15" sk_kingpin_plasma_blast "80" sk_kingpin_melee "40" sk_kingpin_telefrag "500" //========================================================= // PLAYER WEAPONS - Sven Co-op Specific //========================================================= // Medkit Weapon Heal Amount sk_plr_HpMedic "20" // Wrench sk_plr_wrench "40" // Barnacle Grapple sk_plr_grapple "20" // Uzis sk_plr_uzi "8" // 556 bullet round (M16, SAW, minigun) sk_556_bullet "25" // Gauss Secondary Fire sk_plr_secondarygauss "4000" // Hornetgun sk_hornet_pdmg "25" // 762 bullet round (Sniper rifle) sk_plr_762_bullet "400" // Spore Launcher sk_plr_spore "100" // Shock Rifle sk_plr_shockrifle "15" // Shock Rifle Secondary Fire sk_plr_shockrifle_beam "2" // Shock Roach Explosion sk_shockroach_dmg_xpl_touch "350" sk_shockroach_dmg_xpl_splash "150" // Displacer //Damage done to targets hit with the teleport portal sk_plr_displacer_other "250" //Damage done to anything within the portal's damage radius sk_plr_displacer_radius "300"