// Zombie sk_zombie_health1 "100" sk_zombie_health2 "125" sk_zombie_health3 "150" sk_zombie_dmg_one_slash1 "25" sk_zombie_dmg_one_slash2 "30" sk_zombie_dmg_one_slash3 "75" sk_zombie_dmg_both_slash1 "40" sk_zombie_dmg_both_slash2 "45" sk_zombie_dmg_both_slash3 "120" // Zombie Soldier sk_zombie_soldier_health1 "200" sk_zombie_soldier_health2 "250" sk_zombie_soldier_health3 "300" sk_zombie_soldier_dmg_one_slash1 "100" sk_zombie_soldier_dmg_one_slash2 "100" sk_zombie_soldier_dmg_one_slash3 "100" sk_zombie_soldier_dmg_both_slash1 "300" sk_zombie_soldier_dmg_both_slash2 "300" sk_zombie_soldier_dmg_both_slash3 "300" // Alien Grunt sk_agrunt_health1 "150" sk_agrunt_health2 "200" sk_agrunt_health3 "250" sk_agrunt_dmg_punch1 "25" sk_agrunt_dmg_punch2 "30" sk_agrunt_dmg_punch3 "40" sk_hornet_dmg1 "14" sk_hornet_dmg2 "14" sk_hornet_dmg3 "25" // Baby Gargantua sk_babygargantua_health1 "1000" sk_babygargantua_health2 "1500" sk_babygargantua_health3 "2000" sk_babygargantua_dmg_slash1 "30" sk_babygargantua_dmg_slash2 "45" sk_babygargantua_dmg_slash3 "80" sk_babygargantua_dmg_fire1 "3" sk_babygargantua_dmg_fire2 "3" sk_babygargantua_dmg_fire3 "6" sk_babygargantua_dmg_stomp1 "60" sk_babygargantua_dmg_stomp2 "75" sk_babygargantua_dmg_stomp3 "200" // Pitdrone sk_pitdrone_health1 "100" sk_pitdrone_health2 "125" sk_pitdrone_health3 "150" sk_pitdrone_dmg_bite1 "27" sk_pitdrone_dmg_bite2 "30" sk_pitdrone_dmg_bite3 "60" sk_pitdrone_dmg_whip1 "30" sk_pitdrone_dmg_whip2 "40" sk_pitdrone_dmg_whip3 "75" sk_pitdrone_dmg_spit1 "25" sk_pitdrone_dmg_spit2 "30" sk_pitdrone_dmg_spit3 "50" // func_healthcharger sk_healthcharger1 "100" sk_healthcharger2 "50" sk_healthcharger3 "50" // Medkit Weapon Heal Amount sk_plr_HpMedic1 "15" sk_plr_HpMedic2 "20" sk_plr_HpMedic3 "25" // Only allies use AR and Glock // Player Shotgun sk_plr_buckshot1 "10" sk_plr_buckshot2 "10" sk_plr_buckshot3 "20" // NPC Shotgun sk_grunt_buckshot1 "10" sk_grunt_buckshot2 "10" sk_grunt_buckshot3 "20" // Player Glock sk_plr_9mm_bullet1 "7" sk_plr_9mm_bullet2 "7" sk_plr_9mm_bullet3 "14" // Player Uzis sk_plr_uzi1 "8" sk_plr_uzi2 "8" sk_plr_uzi3 "16" // NPC Glock sk_9mm_bullet1 "7" sk_9mm_bullet2 "7" sk_9mm_bullet3 "14" // NPC AR sk_9mmAR_bullet1 "6" sk_9mmAR_bullet2 "6" sk_9mmAR_bullet3 "12"