//============================================================================== // PROPERTIES - NPC //============================================================================== // Human sk_barney_health "90" sk_otis_health "80" sk_hassassin_health "100" sk_hgrunt_gspeed "600" sk_hgrunt_health "200" sk_hgrunt_kick "30" sk_hwgrunt_health "200" sk_hwgrunt_minipellets "2" // Player allied sk_scientist_health "60" // Mechanical sk_apache_health "2000" sk_blkopsosprey "5000" sk_osprey "5000" sk_rgrunt_explode "100" sk_sentry_health "100" sk_miniturret_health "250" sk_turret_health "750" //============================================================================== // WEAPON DAMAGE - PLAYERS //============================================================================== sk_plr_crowbar "22" sk_plr_wrench "30" sk_plr_HpMedic "25" sk_plr_9mm_bullet "30" sk_plr_357_bullet "80" sk_plr_uzi "14" sk_plr_9mmAR_bullet "16" sk_plr_buckshot "18" sk_plr_9mmAR_grenade "150" sk_plr_xbow_bolt_monster "75" sk_plr_gauss "30" sk_plr_egon_narrow "7" sk_plr_egon_wide "15" sk_plr_rpg "175" sk_plr_hand_grenade "175" sk_plr_satchel "225" sk_plr_tripmine "200" sk_plr_762_bullet "95" sk_plr_spore "125" sk_plr_shockrifle "18" sk_plr_shockrifle_beam "3" sk_shockroach_dmg_xpl_touch "350" sk_shockroach_dmg_xpl_splash "150" //============================================================================== // WEAPON DAMAGE - NPC //============================================================================== sk_9mm_bullet "15" sk_9mmAR_bullet "8" sk_556_bullet "20" sk_otis_bullet "5" sk_grunt_buckshot "9" sk_hgrunt_pellets "10" sk_massassin_sniper "70" sk_12mm_bullet "30" //============================================================================== // ITEMS //============================================================================== sk_healthkit "50" sk_battery "50" //============================================================================== // INTERACTION //============================================================================== sk_healthcharger "50" sk_suitcharger "50" sk_scientist_heal "100" //============================================================================== // HITBOXES - PLAYER //============================================================================== sk_player_head "10" sk_player_chest "1" sk_player_stomach "2" sk_player_arm "0.75" sk_player_leg "0.5" //============================================================================== // HITBOXES - NPC //============================================================================== sk_monster_head "10" sk_monster_chest "1" sk_monster_stomach "2" sk_monster_arm "0.75" sk_monster_leg "0.5"