// Sven-Coop Skill CFG File. By "BlueFeena". // MONSTERS // Barney sk_barney_health1 "100" sk_barney_health2 "100" sk_barney_health3 "100" // Hassassin sk_hassassin_health1 "75" sk_hassassin_health2 "100" sk_hassassin_health3 "125" // Headcrab sk_headcrab_health1 "15" sk_headcrab_health2 "15" sk_headcrab_health3 "15" sk_headcrab_dmg_bite1 "7" sk_headcrab_dmg_bite2 "7" sk_headcrab_dmg_bite3 "7" // Scientist sk_scientist_health1 "100" sk_scientist_health2 "100" sk_scientist_health3 "100" // Zombie sk_zombie_health1 "100" sk_zombie_health2 "125" sk_zombie_health3 "150" sk_zombie_dmg_one_slash1 "20" sk_zombie_dmg_one_slash2 "20" sk_zombie_dmg_one_slash3 "30" sk_zombie_dmg_both_slash1 "40" sk_zombie_dmg_both_slash2 "40" sk_zombie_dmg_both_slash3 "50" // Zombie Soldier sk_zombie_soldier_dmg_one_slash "200" sk_zombie_soldier_dmg_both_slash "200" // MiniTurret sk_miniturret_health1 "100" sk_miniturret_health2 "125" sk_miniturret_health3 "150" // Sentry Turret sk_sentry_health1 "50" sk_sentry_health2 "75" sk_sentry_health3 "100" // Hgrunt sk_hgrunt_health1 "100" sk_hgrunt_health2 "100" sk_hgrunt_health3 "100" sk_hgrunt_kick1 "5" sk_hgrunt_kick2 "5" sk_hgrunt_kick3 "5" sk_hgrunt_pellets1 "6" sk_hgrunt_pellets2 "6" sk_hgrunt_pellets3 "8" sk_hgrunt_gspeed1 "145" sk_hgrunt_gspeed2 "145" sk_hgrunt_gspeed3 "145" // MONSTER WEAPONS sk_9mmAR_bullet1 "4" sk_9mmAR_bullet2 "4" sk_9mmAR_bullet3 "4" sk_9mm_bullet1 "7" sk_9mm_bullet2 "7" sk_9mm_bullet3 "7" // HEALTH/SUIT CHARGE DISTRIBUTION sk_battery1 "25" sk_battery2 "20" sk_battery3 "15" sk_healthkit1 "25" sk_healthkit2 "20" sk_healthkit3 "15" sk_suitcharger1 "200" sk_suitcharger2 "100" sk_suitcharger3 "50" sk_healthcharger1 "200" sk_healthcharger2 "100" sk_healthcharger3 "50" sk_scientist_heal1 "50" sk_scientist_heal2 "45" sk_scientist_heal3 "30" // SVENCOOP-SPECIFIC ENTRIES // Human/Robo Grunt Shotgun Damage sk_grunt_buckshot1 "2" sk_grunt_buckshot2 "2" sk_grunt_buckshot3 "2" // Hwgrunt sk_hwgrunt_minipellets1 "10" sk_hwgrunt_minipellets2 "10" sk_hwgrunt_minipellets3 "10" // Weapons // Gauss sk_plr_secondarygauss1 "30000" sk_plr_secondarygauss2 "20000" sk_plr_secondarygauss3 "10000" // PLAYER WEAPONS // Crowbar whack sk_plr_crowbar1 "7" sk_plr_crowbar2 "6" sk_plr_crowbar3 "5" // 9mmhandgun Round sk_plr_9mm_bullet1 "12" // 16 sk_plr_9mm_bullet2 "8" // 14 sk_plr_9mm_bullet3 "6" // 8 // 357 Round sk_plr_357_bullet1 "900" sk_plr_357_bullet2 "800" sk_plr_357_bullet3 "600" // 9mmAR Round sk_plr_9mmAR_bullet1 "12" // 16 // 12 sk_plr_9mmAR_bullet2 "8" // 14 // 8 sk_plr_9mmAR_bullet3 "6" // 8 // 6 // Uzis sk_plr_uzi1 "16" // 16 sk_plr_uzi2 "14" // 14 sk_plr_uzi3 "10" // 10 // M203 grenade sk_plr_9mmAR_grenade1 "180" sk_plr_9mmAR_grenade2 "140" sk_plr_9mmAR_grenade3 "120" // Shotgun buckshot sk_plr_buckshot1 "20" // 25 sk_plr_buckshot2 "15" // 20 sk_plr_buckshot3 "10" // 15 // RPG sk_plr_rpg1 "200" sk_plr_rpg2 "180" sk_plr_rpg3 "150" // Hand Grendade sk_plr_hand_grenade1 "150" sk_plr_hand_grenade2 "140" sk_plr_hand_grenade3 "140" // Satchel Charge sk_plr_satchel1 "180" sk_plr_satchel2 "160" sk_plr_satchel3 "140" // 556 bullet round (M16, SAW, minigun) sk_556_bullet1 "30" // 14 sk_556_bullet2 "25" // 14 sk_556_bullet3 "20" // 10 // monster damage adjusters sk_monster_head1 "4" sk_monster_head2 "2" // 3 sk_monster_head3 "2" sk_monster_chest1 "2" sk_monster_chest2 "2" sk_monster_chest3 "1" sk_monster_stomach1 "2" sk_monster_stomach2 "1" sk_monster_stomach3 "1" sk_monster_arm1 "1" sk_monster_arm2 "1" sk_monster_arm3 "1" sk_monster_leg1 "1" sk_monster_leg2 "1" sk_monster_leg3 "1" // player damage adjusters sk_player_head1 "1" sk_player_head2 "3" sk_player_head3 "4" sk_player_chest1 "1" sk_player_chest2 "2" sk_player_chest3 "2" sk_player_stomach1 "1" sk_player_stomach2 "2" sk_player_stomach3 "2" sk_player_arm1 "1" sk_player_arm2 "1" sk_player_arm3 "2" sk_player_leg1 "1" sk_player_leg2 "1" sk_player_leg3 "2"