sentence_file sound/bshift/sentences.txt ## SvenCo-op map CFG file - HL Blue Shift Map ## Map By: Valve Software globalmodellist ../../maps/ba_global.gmr ##globalsoundlist ../../maps/ba_global.gsr plrstart_zoffset 0 nomedkit skill 2 mp_radiovoice 1 mp_disablegaussjump 1 mp_npckill 0 ##nosuit ## Set to 0 if you DON'T want players to get frags for killing monsters mp_monsterpoints 1 ## Map time limit, in minutes mp_timelimit 0 ## Map frag limit. Not recommended in most circumstances mp_fraglimit 0 ## File with list of maps to cycle through, in order ## mapcyclefile mapcycle.txt ## Setting of 1 allows players to use flashlight mp_flashlight 1 ## Setting of 1 enables 'realistic' falling damage mp_falldamage 1 ## Setting of 1 forces players to respawn about a sec after death mp_forcerespawn 0 ## Setting of 0 makes weapons disappear after they're picked up ## Weapons will respawn after a while, like ammo does. mp_weaponstay 0 ## Physics stuff. ## Don't change unless you know what Ur doing sv_accelerate 10 sv_airaccelerate 10 sv_friction 4 sv_gravity 800 sv_maxspeed 270 sv_wateraccelerate 10 sv_waterfriction 1 mp_disable_autoclimb 1 mp_multiplespawn 1 weaponmode_mp5 1 // Auto-generated: Next map in chronological order // Next map in chronological order nextmap ba_tram2 // Auto-generated: Next map in chronological order