// ======================================== // HALF-LIFE 1 CAMPAIGN // ======================================== hl_c00 hl_c01_a1 hl_c01_a2 hl_c02_a1 hl_c02_a2 hl_c03 hl_c04 hl_c05_a1 hl_c05_a2 hl_c05_a3 hl_c06 hl_c07_a1 hl_c07_a2 hl_c08_a1 hl_c08_a2 hl_c09 hl_c10 hl_c11_a1 hl_c11_a2 hl_c11_a3 hl_c11_a4 hl_c11_a5 hl_c12 hl_c13_a1 hl_c13_a2 hl_c13_a3 hl_c13_a4 hl_c14 hl_c15 hl_c16_a1 hl_c16_a2 hl_c16_a3 hl_c16_a4 hl_c17 hl_c18 // ======================================== // OPPOSING FORCE CAMPAIGN // ======================================== of0a0 of1a1 of1a2 of1a3 of1a4 of1a4b of1a5 of1a5b of1a6 of2a1 of2a1b of2a2 of2a4 of2a5 of2a6 of3a1 of3a2 of3a4 of3a5 of3a6 of4a1 of4a2 of4a3 of4a4 of4a5 of5a1 of5a2 of5a3 of5a4 of6a1 of6a2 of6a3 of6a4 of6a4b of6a5 // ======================================== // BLUE SHIFT CAMPAIGN // ======================================== ba_tram1 ba_tram2 ba_tram3 ba_security1 ba_security2 ba_maint ba_elevator ba_canal1 ba_canal1b ba_canal2 ba_canal3 ba_yard1 ba_yard2 ba_yard3 ba_yard3a ba_yard3b ba_yard4 ba_yard4a ba_yard5 ba_yard5a ba_teleport1 ba_xen1 ba_xen2 ba_xen3 ba_xen4 ba_xen5 ba_xen6 ba_power1 ba_power2 ba_teleport2 ba_outro